This page does not describe the interface first. It describes the logic that shapes the project.
Mythoskolis is built on a simple principle:
- Greek mythology is plural;
- traditions overlap without always matching;
- good mediation should make that plurality readable rather than hide it.
Readability before exhaustiveness
The first rule is not to show everything at once.
This applies to:
- genealogies;
- entity sheets;
- stories;
- resource pages.
The site prefers readable structure and navigation over exhaustive accumulation.
Retained relations as navigation markers
In Mythoskolis, a retained relation is not an absolute truth claim.
It is a relation retained as a main marker because it supports:
- fluid reading;
- stable navigation;
- better intelligibility of the family network.
Variants do not disappear. They are exposed where they can be understood without making the whole system opaque, especially in the advanced mode of the HoloGraph.
Coexistence of traditions
The site is built on the fact that ancient traditions may be:
- multiple;
- competing;
- sometimes contradictory.
The strategy is therefore not to suppress those differences, but to organize them.
This includes:
- separating simple and advanced views;
- documenting relations through sources;
- handling uncertain relations;
- distinguishing retained relations from alternatives.
- allowing some sibling sets to exist as distinct narrative units.
Structural data and display data
Mythoskolis relies on structured data that separates, as much as possible:
- relation structure;
- reader-facing display content.
This distinction supports:
- bilingual rendering;
- static site generation;
- reuse of the same underlying data by several interfaces;
- stable identifiers.
It also prevents confusing an entity property with a relation or context property.
For example, a group such as the Cyclopes is not treated as an essence attached to one portrait, but as a narrative structure emerging from documented relations.
A site designed as one coherent whole
The project is organized around several layers that answer one another:
- the HoloGraph situates;
- the entity sheet explains;
- the story contextualizes;
- contextual reading supports comprehension inside the page itself;
- the Sandbox extends graph logic into a free experimental use.
The goal is not to have three isolated modules, but three depths of reading.
Contextual reading as a proximity aid
Mythoskolis does not rely only on pages linked together. It also includes a proximity layer inside the content itself.
Contextual reading can bring back, directly within entity sheets and stories:
- glossary entries;
- mentioned characters;
- quick cues useful for immediate understanding.
This layer reduces reading friction while keeping the context available.
The Sandbox as an interactive derivation
The Sandbox is not part of the editorial corpus in the strict sense, but it has an important place in the site’s ecosystem.
It reuses the HoloGraph logic for a free-form use:
- building a personal tree;
- editing characters and relations;
- local experimentation;
- export and import of created data.
It should therefore be understood as a public derivation of the HoloGraph, not as a completely external tool.
What Mythoskolis is not trying to do
The project does not aim to:
- compete with an exhaustive encyclopedia;
- archive every variation of every tradition inside one single view;
- produce one globally expanded family tree shown all at once;
- replace scholarly editions of ancient texts.
Its role is narrower and more practical: making a complex corpus intelligible.